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Author Topic: A non-Japanese layout  (Read 7431 times)
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Martijn Meerts 
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« on: December 03, 2009, 12:14:23 am »

Some of you might have seen pictures/video's of my father's computer controlled layout. And while that layout ran quite well (the only problems being malfunctioning turnouts), it was lacking something which my father has been talking about for a while. The problem was that all traffic was 1-way only.

We've looked at adjusting the current layout to allow 2-way traffic on certain tracks, but it wouldn't be easily doable. The only option would be to start a new layout. Since I moved back in with my parents, and am now occupying a space that my mother used as a hobby space, my mother would need a new hobby space in the room where the train was located. That meant there was another reason to take down the current layout, and design a new one.

We have started taking down the current layout, and designing parts of the new one. This week we'll probably have taken down the entire old layout, and possibly we'll also have started on the benchwork of the new layout. The new layout will have at least the following features:
- Use the open-frame construction
- Will of course have 2 way traffic ;)
- Will have an additional freight only track
- Will have at least a 10 track shadow station
- Will have space for trains of about 1 meter long (locomotive + 5 cars)
- Will have 1 large-ish station (7-8 tracks), 1 medium station (2 tracks, 2 passing tracks) and 2-3 small stations/stops
- Will be computer controlled and fully automated

There's no finalized track plan yet, we're probably going to build the frame first to get a better idea of the actual space we have. Seeing it first hand gives a much better impression than using only a program.

I'll post some early track plan ideas (or, parts of a track plan), and some pictures of the old layout in the next few days.


(Of course I'll also be working on a Japanese layout in the (near) future, but my father's new layout has priority right now, and who knows, maybe there'll be some special appearances on that layout ;))
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« Reply #1 on: December 13, 2009, 12:51:28 am »

Wee update (although, still no pictures :))

The track plan is slowly starting to look a bit more complete, pretty happy with the main station and the layout of the double track main line. The freight line will probably also get 1 or 2 hidden sidings to add a bit of diversity there.

Main station building is very likely going to be a brand new one, the old ones we have have suffered a bit too much over the past years (the buildings are at least 20 years old) and it'll be lit with a bunch of LEDs. I'm trying to make the station area a bit realistic and busy with lots of small details and such.

We're also considering adding some Faller car system stuff, bus stop near the main station, and some general stuff, not sure about that yet though.

As for actual progress, we've started building the frame work, and we're also working on the main station area. I've printed part of the track plan in full scale, and pasted that on a wooden board. From there we can check the actual size of everything, and it'll also help with laying tracks, especially flex track.

Pictures coming soon, they won't be the best quality since I'm taking them with my iPhone, but I don't really want my DSLRs lying around in a room where a lot of sawing and moving things around is going on ;)
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« Reply #2 on: December 13, 2009, 02:23:45 am »

Marti - I can't wait to see photos of the construction you are doing. The automated computer control layout that you're planning is something I want to see a video of someday. icon_salut
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« Reply #3 on: December 13, 2009, 04:50:00 am »

Can you post a track plan?

In the meantime I see no reason why a bunch of J-prototype stuff can't make a Euro appearance now and then.
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Martijn Meerts 
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« Reply #4 on: December 13, 2009, 11:55:56 am »

Marti - I can't wait to see photos of the construction you are doing. The automated computer control layout that you're planning is something I want to see a video of someday. icon_salut

Pictures are coming up. As I said, I took some with the iPhone, and they looked okay-ish on the iPhone's screen. However, after seeing them on my monitor I decided I really do need my DSLR to take reasonable pictures ;)

As for the video, it'll take a while before I can make those probably, but we're building the whole layout in stages. The double main line has priority, things like the freight line and shadow station will be added after the main line is operational.



Can you post a track plan?

In the meantime I see no reason why a bunch of J-prototype stuff can't make a Euro appearance now and then.

It would be possible to use Japanese trains on some parts of the layout, but in general the curves are too tight for many of the Japanese trains. We have to use a lot of the Minitrix track we already have, otherwise we'd be spending a fortune on new tracks, which isn't something we think sounds too good ;) Another problem is that my father uses the Selectrix digital system for his trains, while my Japanese trains use DCC. The 2 don't mix unfortunately, unless we get a new digital command center which supports Selectrix and DCC.

As for a track plan, here's a fairly rough initial version. Not all tracks are connected yet, not all turnouts are added yet either, and the turntable is missing as well.

- Light blue is the double main line
- Dark blue is hidden bits of the main line
- Green is the main station
- Red is the smaller station (platforms on the outside, so the 2 center lines are passing tracks)
- Grey is the freight line (completely separate at the moment, not too happy with it)
- Orange is the line going to and from the hidden fiddle yard
- Light yellow is the spiral going down to the fiddle yard about 20-25cm underneath the table (4 loops probably)
- Dark green/grey is the fiddle yard itself (I have a more complete version of it, just not in this track plan ;))
- Brown is the start of a small local/mountain/museum line
- The little grey bit in the bottom left is supposed to go to the turntable/service area
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« Reply #5 on: December 13, 2009, 01:38:56 pm »

I really like the trackplan!  What program do you use?  I cannot wait to see the pictures.
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« Reply #6 on: December 13, 2009, 01:48:57 pm »

Marti - That is one complex track plan and from first glance well thought out. From what I gather a viewer would constantly be surprised at when and where trains would be coming from which is great.
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Martijn Meerts 
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« Reply #7 on: December 13, 2009, 03:29:09 pm »

I really like the trackplan!  What program do you use?  I cannot wait to see the pictures.

I use Railmodeller, a fairly simple program for the Mac. Main advantage is that it has pretty much all tracks in its library, including Tomix. And adding items to a library is real easy as well.

Main problem is that it doesn't have a decent 3D view (yet), so you can't work with height at all. There are no layers either, which is a bit of a shame. Then again, I paid 25 USD for it or something, and there's life-long free updates it seems ;)



Marti - That is one complex track plan and from first glance well thought out. From what I gather a viewer would constantly be surprised at when and where trains would be coming from which is great.

Yeah, that's the main idea. My father has about 25 digital trains, and on the space we have (the longest side is 3 meters, the longest "leg" is 2.20 meters) it's impossible to have all trains running. So the only option is a hidden yard which can be accessed from multiple directions with the entrances hidden as well.

Whether everything will work remains to be seen, I'm not sure if everything will work with regards to height.
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« Reply #8 on: December 14, 2009, 12:47:16 am »

I LIKE the trackplan. What's the minimum radius on the Trix Track?
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« Reply #9 on: December 14, 2009, 01:06:56 am »

Track plan: Wow! 

How is the woodwork going ... especially around the spiral loop? you must be a handy carpenter 
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« Reply #10 on: December 17, 2009, 01:19:06 pm »

I LIKE the trackplan. What's the minimum radius on the Trix Track?

The smallest radius is 194.6 mm, which will cause problems for most Japanese trains. I've tried keeping them to a minimum, but in the spiral to the hidden yard for example, I had to use them. So the Japanese trains would never be able to go to the hidden yard ;)



Track plan: Wow! 

How is the woodwork going ... especially around the spiral loop? you must be a handy carpenter 

The main table framework is done, we've actually already started working on the larger station on the right side of the layout. The spiral and hidden yard will probably be added at a later stage, priority now is to get the main double loop up and running.

I've taken a bunch of pictures, but haven't imported them into Aperture yet. I should get around to doing so in the next couple of days.

(And no, I'm not a handy carpenter, I just "borrow" ideas from others and try to do the best I can with the limited tools I have available ;))
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« Reply #11 on: December 17, 2009, 01:35:34 pm »

Oh my god... I'll be waiting for your pics and videos (once you can run sometrains).
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« Reply #12 on: December 17, 2009, 03:37:13 pm »

Marti - Correct me if I'm wrong but you're using Minitrix Flex track? If so how do you like it, we don't have any of that in the US. Also what turnouts will you be using? For the Overhead tracks will you be making your own Viaducts or combining tracks like Unitrack or Fine track with the flex track?
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« Reply #13 on: December 17, 2009, 06:25:49 pm »

Marti - Correct me if I'm wrong but you're using Minitrix Flex track? If so how do you like it, we don't have any of that in the US. Also what turnouts will you be using? For the Overhead tracks will you be making your own Viaducts or combining tracks like Unitrack or Fine track with the flex track?

It's mainly Roco flex track with a bit of Minitrix, Roco is cheaper and of the same or better quality. It's okay stuff, Roco has 2 versions, a fairly stiff track which is great for long straights, and a very flexible version which makes curves a lot easier. The turnouts are all Minitrix.

All the viaducts will be hand made, we're not using any other then Minitrix, Roco and possibly Fleischmann tracks.
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« Reply #14 on: December 18, 2009, 12:11:08 am »

Right, here are some pictures of the current progress.


Image 001:
The right leg of the U-shaped table, with a little corner chopped out to make it easier to get into and out of the room ;)

Image 002:
A bottom view of the table.

Image 003:
Detail of how the inner boards are connected to the outer boards. They don't fit completely, but we just don't have the right tools to make a perfect fit. The table is stable and quite sturdy though, so this'll do :)

Image 004:
Quick shot of how the 2 separate parts are connected. The table is 4 parts in total, the left leg, the middle piece, and 2 parts for the right leg.

Image 005:
Track plan of the station printed in full scale, and glued onto a wooden board. This is the shot after the wooden board has been cut to the correct shape. As a test, we're going to build the entire station (including buildings and ballast etc.) before continuing with the rest.

Image 006:
Detail view of the idea of using a full scale printout to accurately lay track.

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« Reply #15 on: December 18, 2009, 12:26:36 am »

Some might notice from the images above that we forgot to use cork before glueing on the track plan... Another problem was that the paper had expanded because we used white glue (which is water based) and so the track plan wasn't actually 1:1 anymore, but a little bigger. A 3rd problem was that the gap between the station platforms and tracks was too big. We didn't want them directly next to the track because certain wide trains tended to hit the roofs (a couple of diesels did that) or the platform (the rods of steam engines), but the gap was well over 1cm.

So, the track plan got adjusted slightly to fix the gap problem and printed once again in full scale. Of course, the wooden board the station is on will need to be adjusted because the new track plan is slightly longer. Not too much of a problem though ;)

Anyway, some more pictures of the progress.

Image 007:
View of the completed table. Longest edge is 3 meters, left leg is 1.60 meters, right leg is 2.20 meters, and the middle piece is 1 x 1 meters. The entire table is on 12 legs of 44x44mm, and each leg has a wheel so it's easy to move the table around.

Image 008:
The new version of the station. This time I used pins to keep the paper in place, and we actually didn't forget the cork this time around ;) The cork is standard stuff, about 2mm thick.

Image 009:
Closeup of a turnout after the first round of weathering. I also use pins to keep the track somewhat in place before fastening it to the table with a screw and washers.

Image 010:
Turnout after the second round of weathering. I painted the sleepers and added some colour variations in the rusty plates. You can also see the temporary screws and washers that keep the track in place. We'll ballast it like that, and the track will be kept in place with the glue used on the ballast as well as by the ballast itself. The temporary screws and washers will then be taken out, and the small bits of un-ballasted track underneath the washers will be ballasted. That way there are no screws or nails to transfer noise from the track to the wooden board. (Of course, the cork will become rather hard because of the white glue, and still transfer most of the noise, but hey ;))
 
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« Reply #16 on: December 18, 2009, 12:45:03 am »

Marti - I didn't realize it was going to be an open frame, really well planned out and on top of it you're neat when you work. Great idea of temp screwing down the turnouts to prevent shifting. Are you going to use switch machines and if so which ones? 
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« Reply #17 on: December 18, 2009, 12:53:52 am »

Martijn, an amazing and very organized layout.  I see you even have wheels for the frame to move apart for maintenance and cleaning?

For me I just played around with unitracks to get the best results with my general idea, connecting and disconnecting.
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« Reply #18 on: December 18, 2009, 04:54:17 am »

Looking good so far~! Much better carpentry than I'm currently capable of. Much practice needed for me... Looking forward to seeing some more pictures and seeing/learning how a room-sized layout gets built! 
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« Reply #19 on: December 18, 2009, 07:54:29 am »

Looking very good. I wish I could do the base work as good as this. But I am always in such a hurry when I am doing this part. Can't wait to get started on the landscape. But then I always have to pay back twice later.

It looks like you are using the Minitrix turnouts with non polarized frogs. What's your experience from them? On my Swedish Model Railway forum people always recommends turnouts with a polarized frog. I have tried both kinds (both from Minitrix and Fleischmann) and I really haven't noticed that big difference between them. But what is your opinion?

Best regards
Magnus M
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« Reply #20 on: December 18, 2009, 04:06:58 pm »

Image 005:
Track plan of the station printed in full scale

I now have ESES (Extreme Station Envy Syndrome). :-)
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« Reply #21 on: December 18, 2009, 05:52:06 pm »

lol... glad to have you back here and typing Scott. That was too long.

And Martijn, I'm definately jealous of your carpentry skills. I just finished building my kitchen's work table (don't know the real name in english ; aka the thing where you put the sink in). I've been screwing crews for four days now... One of my finger looks like a patatoïd and is now home of three nice blisters.
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Martijn Meerts 
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« Reply #22 on: December 18, 2009, 09:12:32 pm »

Marti - I didn't realize it was going to be an open frame, really well planned out and on top of it you're neat when you work. Great idea of temp screwing down the turnouts to prevent shifting. Are you going to use switch machines and if so which ones? 

We'll just be using the standard (and rather big and ugly) Minitrix switch machines. I would've preferred servo's, but it would be too expensive, plus we already have about 40-45 of the Minitrix switch machines =)



Looking very good. I wish I could do the base work as good as this. But I am always in such a hurry when I am doing this part. Can't wait to get started on the landscape. But then I always have to pay back twice later.

It looks like you are using the Minitrix turnouts with non polarized frogs. What's your experience from them? On my Swedish Model Railway forum people always recommends turnouts with a polarized frog. I have tried both kinds (both from Minitrix and Fleischmann) and I really haven't noticed that big difference between them. But what is your opinion?

Best regards
Magnus M

I tend not to like the landscaping all that much, I'm no good at making mountains ;)

We have problems now and then with the shorter trains stalling on turnouts, a problem which would be solved with polarized frogs. Other than that, many turnouts with polarized frogs need special (and more expensive) digital decoders. Most our turnouts are from before anyone knew what polarized frogs were, and replacing all of them now is a waste of money. If I had to start over I'd probably go for polarized frogs though.



lol... glad to have you back here and typing Scott. That was too long.

And Martijn, I'm definately jealous of your carpentry skills. I just finished building my kitchen's work table (don't know the real name in english ; aka the thing where you put the sink in). I've been screwing crews for four days now... One of my finger looks like a patatoïd and is now home of three nice blisters.

Hehehe.. I'm cheating.. I'm putting all these pictures online all at once, but in reality it took about 4-5 days to build the framework ;)
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« Reply #23 on: December 19, 2009, 10:07:00 am »

many turnouts with polarized frogs need special (and more expensive) digital decoders.

I was not aware of that. I am using the same Selectrix function decoder (Trix 66828) for all my turnouts, both with and without polarized frogs.

Why would they need special decoders?

/Magnus M


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« Reply #24 on: December 19, 2009, 12:26:26 pm »

It depends a bit on the turnout and the power routing features and such. I'm actually not sure if it's the decoder that needs to be "special" or the turnout motor, I know that the Tortoise motors for example have special outputs for connecting to the frogs of a polarized frogs turnout. I also seem to remember seeing decoders that specifically mention polarized turnouts.
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« Reply #25 on: December 23, 2009, 09:28:51 pm »

Not much news, most time's been spent on painting the track required for the main station area. Still got a few pieces to go, and about 4 turnouts (the turnouts take about half an hour each, making sure not to paint pieces that shouldn't be painted ;))

We've decided (or more like, I've decided, and my father just has to go along with my decision ;)) to add as much detail as we can. For that reason I've ordered 2 building kits for 2 different types of signals. 1 of them a standard block signal, the other a station exit signal. Both of them have a distant signal as well. The station exit signal/distant signal combo has 10 LED's and I believe 7 different states, should be fun putting those together ;)

Because many of our blocks will allow travel in both directions, most blocks will require 2 signals. Obviously, hidden track won't get any signals :) We need quite a few signals, but we're gonna get them over time, just making sure we can easily place them later on.

I've also ordered some Tomix catenary, the mast are close enough to German prototype, so that'll also make everything look a let better. Unfortunately, the pantographs of European trains are all sprung, and some of them go up way too far, so we can't run trains with the pantographs up. But at least we'll have masts. I'll also need to kitbash some of the double track masts to make them long enough for 3 tracks, for which I'll likely need a few more boxes of double track catenary poles =)

Other than that, lots of small little details will be added. Things like tiny indicators showing how far a locomotive can drive up to a turnout, markers to show the length and position of the track, cable gutters, track magnets, etc, etc.

Lastly, I've also starting experimenting with LED lighting. I'll be adding lights to all buildings and also the platforms etc. Right now we have 3 platforms built up out of 20 kits in total. Each kit will receive 4 LEDs for general light, and also 1 LED for either the stairs going down into the tunnels underneath the tracks, or the little newspaper stand. So the platforms alone will get 100 LEDs (and of course, computer controlled ;))

Not sure which LEDs to use, I still have a lot of white ones, which can be made warm white with a little clear orange paint. Problem is, those LEDs are no longer in production, and I haven't found any others with the same specs. Then again, I haven't looked that hard =)

I'll put up some more pictures of the progress soon.
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« Reply #26 on: December 23, 2009, 11:30:23 pm »

Question:  why don't you use the europeans catenary? There is plenty of them. I don't see the need to go buy tomix's one. Even more if you can't run the trains with the pantographs uped.
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« Reply #27 on: December 23, 2009, 11:41:16 pm »

Price.. Tomix is much cheaper than for example Vollmer, Viessmann or Sommerfeldt. Mainly because Tomix isn't meant to be   functional.

I can for example buy about 4 Vollmer catenary masts for the price of a box of 24 Tomix masts.
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« Reply #28 on: December 24, 2009, 11:37:48 pm »

Managed to get quite a bit of work in today. All tracks for the mainline station are now painted and put into position, and we removed all the full scale track plan paper from underneath the tracks. We also got the 2 signal building kitss we ordered to check them out. Half the building kit is pre-made, although I had to take apart 1 of the 2 kits because both the main signal housing and the distant signal were glued on a bit crooked. It should be interesting trying to build the kits, they're rather small, and especially the exit signal has about 12 wires which need to be somehow soldered and connected ;)

Also started working on some of the small detail bits, and trying to figure out how to build other small detail bits. It's funny really, when I was a kid, I had no patience at all for pre-planning a layout and adding all the little details. My father always got annoyed by that, because he wanted to make sure the tracks were straight, and that things would run well. These days though, my father is getting impatient with all the little details I'm trying to add. Especially all the lights seem to be over the top =)

Anyway, on to some pictures:


Image 011:
Testing some ballast. I really like the contrast of the dark sleepers and the grey ballast, but in the end I don't think it would look good considering our rolling stock isn't very modern. We'll likely go for the brown with a little bit of grey mixed in just to break the brown a bit. Not sure about the size of the ballast, it's Woodland Scenics "medium" ballast. I saw the fine ballast as well, but that just seemed too fine for N-scale, it was more like sand than ballast really. Any opinions? =)

Image 012:
Overview shot of the main line station tracks as well as the stub track. Platforms are temporarily placed to see how it looks, and to help with determining the position of stop sections (for computer control) as well as placement of catenary masts.

Image 013:
Bit of a closer look at some of the tracks. While it's a lot of work painting rust on the tracks and giving the sleepers a flat red brown colour, it sure makes the whole thing look much better. Quite pleased with how it looks so far.

Image 014:
Little detail shot of the end of the stub track.

Image 015:
Placing some catenary masts to see how it looks. These masts will be painting a green grey colour, not sure yet which exactly, but it'll be one of the colours that Tamiya has available in spray cans ;)

Image 016:
Passenger view, checking if the masts are straight ;)

Image 017:
The first of many little detail bits around the station area. This is a so-called "grenzzeichen" or "border marker". The idea is that they mark the position to where a train can drive on tracks that come together in a turnout. It's made from a very small pin with a half-round top. I dipped it in white paint, let it dry, and then with a Tamiya #0 brush (which has about 15-20 hairs I guess ;)) I painted on the red parts. The pin is about half a millimeter thick, the cap is probably around 1.5 - 2 millimeters.

Image 018:
This is where they "grenzzeichen" is supposed to be placed. For example, a train can drive up to the position of the marker (aligning the front of the locomotive with the marker), and still allow another train to pass on the other track.
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« Reply #29 on: December 24, 2009, 11:44:36 pm »

Image 016:
Passenger view, checking if the masts are straight ;)

I can see the British system for keeping the trains on time is being used - all the clocks are set different.
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« Reply #30 on: December 24, 2009, 11:52:54 pm »

Image 016:
Passenger view, checking if the masts are straight ;)

I can see the British system for keeping the trains on time is being used - all the clocks are set different.

Hahaha, yeah.. My father built the platforms (they're from before I moved back to The Netherlands ;)), and he's not really into making sure the little things are correct. Most of the time he doesn't even follow the instructions ;)

I might print out some new clocks, a bit more modern looking perhaps.
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« Reply #31 on: December 25, 2009, 12:53:12 am »

I might print out some new clocks, a bit more modern looking perhaps.

No need to, they are totally prototypical. Those round clock are evrywhere here in Berlin's stations.
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« Reply #32 on: December 25, 2009, 02:37:06 pm »

Marti - That is the straightest track laying I've ever seen! There are things I'm learning from you that I wished I had done on my layout. Great work so far.
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« Reply #33 on: December 25, 2009, 05:39:22 pm »

Marti - That is the straightest track laying I've ever seen! There are things I'm learning from you that I wished I had done on my layout. Great work so far.
In fairness, he's using mostly sectional track.

Much easier to get it true that way then with flex.
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« Reply #34 on: December 25, 2009, 07:14:20 pm »

I'm actually using a bunch of Minitrix 02 track, which is semi-flexible, but yeah, it's easier than using all flex track (which I'll find out soon enough :))
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« Reply #35 on: December 25, 2009, 10:17:58 pm »

Minitrix 02 track, which is semi-flexible

I stand corrected.

Of course nothing is easier than KATO
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« Reply #36 on: December 26, 2009, 10:17:08 am »

In fairness, he's using mostly sectional track.
Much easier to get it true that way then with flex.

I am not sure I agree with you Mudkip. Curves are definitely easier to do with sectional track but I think straight parts are easier to do with flex track, at least Rocos stiffer version.

/Magnus M
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« Reply #37 on: December 26, 2009, 04:28:26 pm »

Minitrix 02 track, which is semi-flexible

I stand corrected.

Of course nothing is easier than KATO
Kato is easier to work with but with Flex track you can make any radius you want.
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« Reply #38 on: December 26, 2009, 08:00:33 pm »

I am not sure I agree with you Mudkip. Curves are definitely easier to do with sectional track but I think straight parts are easier to do with flex track, at least Rocos stiffer version.

Does Roco make flex track with concrete ties? My experience is limited to Peco and Atlas, and I've found it nearly impossible to keep either of those perfectly straight without an adjacent track gauge that stays put while the glue dries.
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« Reply #39 on: December 26, 2009, 11:58:41 pm »

Couple more images...

Image 019:
Front view of a block signal. This is a common signal which just shows either stop or go. There's also a distant signal, which can show expect stop, expect go or expect limited speed.

Image 020:
Side view of the block signal. Just now I noticed that the upper "basket" thing is positioned wrong. It should be against the back of the black main signal box. Should be fixable (I hope ;))

Image 021:
The wires coming from the signal. Remember that this is the signal with the least amount of wires (not counting those without distant signal =))

Image 022:
Before I can do some ballasting, I need to place the platforms. Before I can place the platforms, I need to add some lighting. This is a tiny 0603 white LED with a coat of clear orange paint. The clear orange takes away some of the whiteness. It doesn't end up being the dark orange colour that's painted on the LED though.

Image 023:
This is where the LED ends up. In this case it's to light up the newspaper stand.


A couple of things I need to think about now. For one, the more advanced station exit signal are supposed to have 1 green, 2 red, 1 yellow/orange and 2 white LEDs. The problem is that the white ones are actually yellow/orange. It seems that's the case with all the kits. The signals use 0603 LEDs, so it's not like I can't replace the yellow/orange ones with white ones, but it's a bit of added cost and mainly added time. I guess I have to suck it up if I want signals though.

Another issue is the distant signals. I'm not sure I should have them, it might get a bit too crazy with all the lights, or, if I swap the currently used resistors with higher value ones, it might look great. On the other hand, having the distant signals on the main line means the branch line will be even more obvious branch line, because that won't have distant signals at all. For the price, I don't have to leave out the distant signals, the kits are only 1-2 euro more expensive with distant signal.

The one thing I do know however, is that whatever I decide for with regards to the signals, they won't be prototypical. Then again, it's just not doable to be prototypical with signals unless you have a LOT of space. For example, a distant signal on a main line should be about 900-1000 meters in front of the main signal it belongs to. That'd be about 6 meters in N-scale ;)
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« Reply #40 on: December 28, 2009, 06:21:06 pm »

Does Roco make flex track with concrete ties? My experience is limited to Peco and Atlas, and I've found it nearly impossible to keep either of those perfectly straight without an adjacent track gauge that stays put while the glue dries.

No I think they only have with wooden ties. At least the one I have all have wooden ties. But they have two versions of their flex track. One stiffer and one more flexible.

But don't you nail or screw down your track while you let the glue dry? I always nail or screw the rail to the base. Then I remove the nails/screws after the ballast and glue has dried.

/Magnus M

Sorry Martijn for stealing your thread.


« Last Edit: December 28, 2009, 06:23:06 pm by Mossberg » Logged
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« Reply #41 on: December 29, 2009, 08:18:15 am »

Martijn....as others have said, truly inspiring...although it makes me feel somewhat ashamed at how quickly and less diligently I put things together. 

Quote
Unfortunately, the pantographs of European trains are all sprung, and some of them go up way too far, so we can't run trains with the pantographs up.

I've had this problem too (in fact, my first experience was seeing my SBB Re 450 slaw into the bottom of my Kato overhead station!), is there any solution to adding something to keep the pantographs lower?  I've consider some very fine 'fishing wire' tied off to the pantograph to keep it at a sensible limit, but haven't tried it yet.  Does anyone do this?  I think using the Tomix cantenary poles is a great idea and I may follow your example.

And by the way, I personally don't think you're going to have too many lights! 
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« Reply #42 on: January 02, 2010, 12:49:30 am »

Time for the first couple of pictures of the new year ;)

We've been working on the layout almost daily, but progress is still a little slow. Lots of things to think about and lots of things to build (and add lighting to ;)) The following are a couple of shots of little details here and there.

Image 024:
The "grenzzeichen" from before, but this time hidden in some ballast. It's not very noticeable, but it somehow managed to catch your eye nevertheless ;)

Image 025:
Early work on a small road across all track so that service vehicles can drive onto each of the platforms. Made from plastic sheets and some Tamiya putty. Still needs quite a bit of work obviously...

Image 026:
Detail shot of a track bumper. Painted some rust on it and added the "halt" sign. Not sure what the point is of having an unlit sign on top of an obvious point you should stop, but the prototype does it, it's easy to replicate, and it actually makes the thing look a little more interesting.

Image 027:
Another "halt" sign, this time one that tells the train driver where at the platform to stop the train. Quite useless in a model, but fun =)

Image 028:
The first signal has been put in its place. This is an "exit signal" with 10 LEDs in total. Added the signal number (N7, meaning it's an exit signal (the N) positioned in the direction of the kilometer count (in the opposite direction it would've been a P), and on track number 7). Also added some other small bits.

Image 029:
The light grey/green strip close to the track is a representation of a magnet. The magnet is connected to the 2 yellow bits to the left of the signal. In the prototype these things are part of the "Indusi" system (Indusi is short for Induktive Zugsicherung, or inductive train protection.) In very short and basic terms, it measures speeds of trains that pass the magnet, and makes sure things don't go wrong. For example, if a train passes a magnet near a signal showing "halt", but the train is too fast, the system can force-cut the power to the train.

(The big white slab is temporary btw, the signal wasn't entirely straight, so I was testing some things ;))

Image 030:
I've also started adding cable gutters. Basically just U profiles that lead wires from the signal house to all the signals and turnouts etc. In the prototype these are concrete U profiles with tiles to cover the wire. In the model they're rectangular strips of plastic with small and thin strips of plastic glued on top to resemble rectangular tiles. In some spots I'll use actual U profiles and have some wire inside.

Image 031:
1 of the new building, a signal house overlooking 1 side of the station and the little industrial/branch-line bit. I've added 2 LEDs in the top part, nothing else is lit. Still needs to be weathered of course.
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« Reply #43 on: January 02, 2010, 04:23:52 am »

Progress is a little slow?? happy9
Wow have you done a lot in a short period of time. I see the ICE train is on the tracks, do you have trains up and running?
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« Reply #44 on: January 02, 2010, 02:59:40 pm »

Since there is theses giants rail holders screwd at regular intervals in the middle of the tracks my guess would be, no. No trains can run here.
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« Reply #45 on: January 02, 2010, 03:40:51 pm »

Since there is theses giants rail holders screwd at regular intervals in the middle of the tracks my guess would be, no. No trains can run here.
  someone is paying attention in class. JOKING 

I wonder why use screws as holders rather.  Why not use mounting putty? So the you can temporary secure the track, test the rail and run trains?
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« Reply #46 on: January 02, 2010, 11:39:39 pm »

Progress is a little slow?? happy9
Wow have you done a lot in a short period of time. I see the ICE train is on the tracks, do you have trains up and running?

The ICE is just to test spacing of the signal house. It's going to be a really tight fit, and not all trains will be able to pass it. On the upside not all trains should pass it in the first place, the 2 tracks closest to the signal box are for high speed/express/intercity.


  someone is paying attention in class. JOKING 

I wonder why use screws as holders rather.  Why not use mounting putty? So the you can temporary secure the track, test the rail and run trains?


The idea isn't to put the track down temporarily to run trains, but to keep it in place while ballasting the track. For that purpose, the putty isn't good enough. Would've been nice to have tested the design a bit, but it's a really rather straightforward track plan, so I don't see any major issues popping up for the moment.
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« Reply #47 on: January 03, 2010, 04:52:34 pm »

Marti - Do you use the ICE train as your test train for spacing because of its size? I use my Kato Series O just for that reason. That train on my roster is just a tad larger and if it can make it through spacing in portals, station platforms, etc., so will all of my trains.

I did have one scare in the design of my tunnels when I first put them together. I decided to test the tunnel clearance with my Mintrix old timer steam engine. It didn't clear and I thought I was going to have to take all the tunnels apart. I decided to test it with every train on my roster. There were no problems, there was plenty of clearance. Because of height of it's smoke stack, that train can't make it around my layout.
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« Reply #48 on: January 03, 2010, 07:49:28 pm »

Marti - Do you use the ICE train as your test train for spacing because of its size? I use my Kato Series O just for that reason. That train on my roster is just a tad larger and if it can make it through spacing in portals, station platforms, etc., so will all of my trains.

I use several trains to test, I'm using the ICE right now because that one wasn't (temporarily) stored in the attic. By now I've also tried with some beige and cream Rheingold cars, a tank locomotive, a heavy diesel and some other things.
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« Reply #49 on: January 07, 2010, 01:48:53 am »

We've come across a few problems when we started ballasting some of the track. Obviously, ballasting is boring, which can be considered a problem in itself, but the real issue was that due to the cork getting wet, it started expanding a little, and some bumps starting forming in between the tracks. Some bumps were big enough to push the ballast aside, which caused some really ugly spots... A handful of screws and washers later, the bumps were forcefully taken care of, and the problem spots re-ballasted. That solved the problem, but we still have 6 tracks to ballast which will likely cause the same bumps to form. The lesson we learned from this, is to make sure to get glue all over the cork, and not just some spots here and there to keep it in place ;)

We also started work on some track leading to the station, which also meant we had to start drawing up and cutting out cross sections. This is quite a bit of work really, lots of measuring and drawing and checking things out. Made even more difficult due to the fact that we don't necessarily know at which height all the track is supposed to be =)

Anyway, some more pictures ;)


Image 032:
A detail shot of the cable gutters. Once the "tiles" are added, and the whole thing is painted grey, they look quite good. The bit that's open is left open on purpose. I've added some cables, and eventually I'll add a little maintenance guy and the missing tiles that are supposed to cover up the gutter.

Image 033:
This is the first cross section we made (using wood from the old layout, hence the wavy pattern of old glue-and-cork ;)) It slots over the framework and a couple of screws will hold it in place quite nicely.

Image 034:
A couple of cross sections in action. The station is 12cm above the framework, the frontmost track is 8cm above the framework, which gives a grade of about 4%. We might adjust it a bit to soften the grade, but 4% tends to work okay for most trains. The painted bit of curve all the way to the right of the image is made entirely from flex track btw. Laying it was much easier than I expected.

Image 035:
Bit of detail from the bottom, showing how the roadbed is resting on the cross section.

Image 036:
This shows the 4% grade, looks much steeper from this angle than it actually is =)

Image 037:
Difficult to see, but this is another cross section. If you look closely you can see some markings where I need to make holes and such. This is a fairly complicated cross section because it has a lot of track cutting through it at various heights.

Image 038:
An updated version of the track plan. Still working on the left station, I want to incorporate our turntable there somehow, but I don't just want to toss it in, but rather have it make sense as well. The dark red tracks are supposed to be a stop for steam locomotives and provide the ability to uncouple, run around the cars to the turntable, get a bit of servicing, turn around and pick up the cars again. Not sure exactly how to work that out though.

The brown track up top was supposed to be a mountain line, but there's not enough space for a mountain line really. So the idea is that the track will go into a (small) mountain, and hidden inside the mountain will be 2 or 3 tracks to store trains on. So the mountain railway goes to destinations not modeled, but the track will just be a small point-to-point idea capable of running 4 or 5 short trains.

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